GROUPS OF INTEREST



Overview: This document contains various of organizations and groups that have some similarity to the Authority, and are known to deal with the paranormal and the occult. While many other organizations exist to function like the Authority, there are those who use the paranormal as a means to achieve a much bigger agenda, and may be considered as a rival towards the Authority. Their objectives and methods are monitored and documented by the Authority to understand their true goal within the paranormal world— and possibly, stop them from destroying humanity as a whole.

«AGID|Groups of Interest|Persons Of Interest »

«Archived GOI's

Canon Policy

Threat ID System

Threat Level Description
GT-01 A group with knowledge or possession of anomalous objects that pose a direct and immediate threat to The Authority and humanity as a whole.
GT-02 A group with capacities to cause major disruption to society and may have knowledge of The Authority.
GT-03 A group in possession of minor anomalous items or knowledge. These groups do not have knowledge of The Authority and have little capability to enact major disruptions to normal life.
GU-0 A group who's motives are unknown.
GA-03 A group that is not cooperative with The Authority but does not pose a direct threat.
GA-02 A group which is amicable to Authority actions.
GA-01 A group that is continuously supportive of Authority actions.

Church of Malthus - GT-01

Church%20Of%20Malthus

Overview: Although the world has experienced human progress unseen in millennia and the vast majority of humanity lives longer and better lives than ever before, some see this as a failing of modern life rather than an improvement. Some even believe that in these trying times it will be the responsibility of humanity to self-correct and evolve further. Church of Malthus is such a society of biologists and radicals from many scientific fields united under the idea that if it is to continue and thrive humanity requires that it be forced upon them; whether it be catastrophic events, forceful mutation of the human body, or other inhumane acts. To seek the evolution of the human race. They have worked tirelessly to acquire RPCs and engineer events to eliminate vast amounts of the population in order to accomplish their objectives. The RPC Authority considers this organization a huge threat to its business, objectives, and humanity as a whole. As such, the Authority has deemed it necessary that any personnel be captured or shot on sight.

Related RPC's:
RPC-130 - Abortion TV
RPC-134 - That Time Charles Darwin Turned Into A Tortoise
RPC-183 - The Cosmetic Surgeon
RPC-228 - Malvyn the Pumpkin
RPC-330 - Memory Man
RPC-969 - Mother of Monsters
RPC-990 - Legion
RPC-991 - Chronovisor

Amazing! Co. - GT-02

Amazing%21%20Co.

Overview: Similar to many bootleg companies based out of developing nations, Amazing! Co. is a company that produces miscellaneous off-brand commercial products ranging from food items, to musical instruments, to children’s toys. These items invariably possess anomalous properties and, more often than not, pose a threat to both the user and those around them. The packaging of Amazing! Co. products often resemble well-known brands, even to the extent of copying mascots and slogans. The only consistent marker of their products is the Amazing! Co. logo, which has been confirmed to be a memetic agent with the effect of enticing those who look at it to purchase the associated product despite their better judgement. The country of origin for Amazing! Co. cannot be presently determined. Manufactories suspected of being connected to the group have been discovered on every continent (with the obvious exception of Antarctica). Information shared from multiple governments has suggested that Amazing! Co. ships products to every nation in the native language of the region, and that there are obvious spelling and grammar errors in all versions of the products, no matter the language. To date, no person knowingly under the employ of Amazing! Co. has been apprehended and no person found to be selling one of their products can recall ever stocking them or meeting a representative of the company.

Related RPC's:
RPC-027 - History's Game by AMAZING! Co.
RPC-050 - Some Color in Your Life
RPC-125 - Retro Vision By AMAZING! Co.
RPC-138 - Distracted Dairy
RPC-169 - Ultimate Male Enhancement
RPC-181 - Soup Extender
RPC-277 - Amazing! Co. Shampoo Prototype
RPC-358 - The Love Interest
RPC-451 - Amazing!… Co. "Chewy" Bars
RPC-909 - Soda!
RPC-Moth-J - "MOTH-erfuckers Be Gone!"

Global Enterprise for Advanced Research - GT-02

GEAR_Logo.png

Overview: GEAR is a company known to the public for their high quality anomalous goods. The CEOs of GEAR live in secrecy and pure luxury, but they are not fools. The CEOs know how to get what they want with every decision they make, ally they form, and trade they negotiate.

Relevant Documents:
A-005 - The Box from Site-77
A-013 - Golden Showers
A-017 - John Plexett
A-054 - Doorway to Nowhere
A-056 - Paranoia Blacklight

Related RPC's:
RPC-111
RPC-256

The Children of Nihil - GT-02

NihilLogo

Overview: The Children of Nihil is a GoI that reveres the cleansing nature of floods and believes that through metamorphic trials and natural disasters, they may forge a desired utopia; purged from the decadence and corruption of humanity. The religious organization specializes in discovering keen insights into paranormal narratives based on flood mythology. However, the latter has not kept the cult from pursuing other latent and obscure faiths with paranormal properties. They function as a conquering religion; they will often recruit cults either through force-conversion or diplomatic envoys.

All adherents share two fundamental tenants. One is that Nihil serves as a spiritual state of transcendence and a deity, governing the concepts of obliteration and nothingness. The other is that adherents are merely vessels and that through continual service to Nihl and asceticism, they may ascend to become one with their venerable God. They believe that once all sects are united under their banner, they may finally resurrect the Dead Sun, an aspect of Nihil, from the depths. Who will guide them to commit the last apocryphal flood. As such sects of the Children of Nihil are numerous. They may even quarrel during religious schisms or over contrasting dogmas, instead of cooperating with their brethren.

Relevant Documents:
A Sunset Saudade
It-Sits
The Shape of Horns
A Feast for Clams

Related RPC's:
RPC-866
RPC-969

Nivaldo_logo.png

Nivaldi - GU-0

From the first breath of life, the world has experienced catastrophic event the likes of which cannot be imagined. How the world moves past these events, is all due in part of the Nivaldi, a secular group of beings which regularly warn the people of an upcoming catastrophic event. Having only made first contact with the Authority in the past 20 years, the Nivaldi and their motives are still unknown. Although their warnings to the world have been beneficial in the sense, their true intentions are not known leading to the shroud of secrecy surrounding them and the information they hold.

Relevant Documents:

It-Sits

Related RPC's:

RPC-070
RPC-099
RPC-168
RPC-386
RPC-535
RPC-616
RPC-866
RPC-963

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